Bioshock 2 | 
| From: 2K Games Category: Video Games
List Price: $59.99 Buy Used: $37.95 as of 3/11/2010 00:49 CST details You Save: $22.04 (37%)
New (41) Used (30) from $37.95
Seller: Game4Less2010 Rating: 57 reviews Sales Rank: 64
Platform: Xbox 360 Genre: shooter_action_games ESRB: Mature Media: Video Game Edition: Standard Autographed: No Memorabilia: No Discs: 1 Number Of Items: 1 Batteries Included: No Age: 17 - 20 years Operating System: Xbox 360 Shipping Weight (lbs): 0.3 Dimensions (in): 7.6 x 5.4 x 0.6 Legal Disclaimer: We do not in any way represent that any part we sell is legal to possess in your jurisdiction. Check with you local authorities to ensure it is legal for you to possess before buying!
MPN: 39553 Model: 39553 UPC: 710425395536 EAN: 0710425395536 ASIN: B0016BVYA2
Publication Date: January 31, 2010 Availability: Usually ships in 1-2 business days
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| Features:
| • | Online and offline multiplayer modes including: Free-For-All, and Team Death Match and more. | | • | Return to the underwater city of Rapture where now the 'The Big Sister' is the toughest creature around. | | • | Play as the original the Big Daddy as you harness raw strength to battle Rapture¿s most feared denizens as you battle powerful new enemies. | | • | New game mechanics including the ability to wield plasmids and weapons simultaneously; flashback missions detailing how you became the Big Daddy; the ability to walk outside the airlocks of Rapture to discover new play areas, and many more. | | • | New game environments including Fontaine Futuristics, headquarters of Fontaine's business empire and the Kashmir Restaurant. |
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| Editorial Reviews:
Product Description Step back into the unforgettable world of Rapture in BioShock 2, the next installment in the franchise that has won more than 50 Game of the Year Awards. Developed by 2K Marin, 2K Australia and Digital Extremes, BioShock 2 provides you with the perfect blend of explosive first person shooter combat, compelling storytelling and intense multiplayer. Multiplayer Features - Genetically Enhanced Multiplayer - Earn experience points during game play to earn access to new Weapons, Plasmids and Tonics that can be used to create hundreds of different combinations, allowing you to develop a unique character that caters to your playing style Experience Rapture's Civil War- You will step into the shoes of Rapture citizens and take direct part in the civil war that tore Rapture apart See Rapture Before the Fall - Experience Rapture before it was reclaimed by the ocean and engage in combat over iconic environments in locations such as Kashmir Restaurant and Mercury Suites, all of which have been reworked from the ground up for multiplayer FPS Veterans Add Their Touch to the Multiplayer Experience - Digital Extremes brings more than 10 years of first person shooter experience including development of award-winning entries in the Unreal and Unreal Tournament franchise
Amazon.com Product Description
Follow-up to BioShock, 2K Games' critically acclaimed and commercially successful 2007 release, BioShock 2 is a first-person shooter set in the fictional underwater city of Rapture. As in the original game, BioShock 2 features a blend of fast-paced action, exploration and puzzle-solving as players follow varying paths through the overarching storyline based on the decisions that they are forced to make at various points in the game. In addition to a further fleshing out of the franchise's popular storyline, players can look forward to new characters, game mechanics, weapons, locations and a series first, multiplayer game options.  The new power in Rapture. View larger. |  Duel wield plasmids & weapons. View larger. |  New choices as Mr. B. View larger. |  Franchise first multiplayer options. View larger. | The Story Set approximately 10 years after the events of the original BioShock, the halls of Rapture once again echo with sins of the past. Along the Atlantic coastline, a monster somehow familiar, yet still quite different from anything ever seen has been snatching little girls and bringing them back to the undersea city. It is a Big Sister, new denizens of Rapture who were once one of the forgotten little girls known as Little Sisters, known to inhabit the city's dank halls. No longer a pawn used to harvest ADAM, the dangerously powerful gene-altering lifeblood of Rapture, from the bodies of others and in turn run the risk of being harvested herself, the Big Sister is now the fastest and most powerful thing in Rapture. You, on the other hand are the very first Big Daddy, in fact the prototype, that for some reason has reactivated. You are similar to the Big Daddies familiar from the original BioShock, but also very different in that you possess free will and no memory of the events of the past ten years. The question is, as you travel through the decrepit and beautiful fallen city beneath the waves, hunting for answers and the solution to your own survival, are you really the hunter, or the hunted? Gameplay and Multiplayer In BioShock 2 players will take on the role of the original Big Daddy, not that of game one protagonist, Jack. As a Big Daddy you will have access to all the strengths and weapons of a standard Big Daddy, including the drill and rivet gun. More importantly you also possess free will and the ability to use plasmids and gene tonics genetic modifications allowed for through ADAM, a stem cell harvested from conquered enemies, or sea slugs outside the Rapture air lock, and powered by the in-game injectable serum known as EVE, which can be found, captured or purchased. Plasmids and gene tonics provide a wide range of aggressive and passive abilities which can be upgraded and arranged for quick use. The ability to use plasmids and tonics gives you a decided edge over other Big Daddies and most other denizens of Rapture, excluding the powerful Big Sisters. In addition, due to their role as a Big Daddy, players will experience a new relation to the Little Sisters. Upon defeating standard Big Daddys you are given the familiar choice as to whether to harvest or adopt them. Harvesting gains you ADAM immediately, but could alter your path through the game, while adopting makes you responsible for Little Sisters, who then accompany you through Rapture, but also provide aid and warning in times of danger. Additional gameplay features include: new plasmids, weapons and the ability to combine these two. The game also features the anticipated multiplayer modes. Several of these are team-based, allowing up to 10 players. Within these players are provided with a rich prequel experience that expands the origins of the BioShock fiction, and allows you to play as one of several characters pulled from Rapture's history before the events of the first game. Key Features - The Big Sister - No longer just something to be harvested or not, the Big Sister is the most powerful resident in Rapture.
- You Are the Big Daddy - Take control with the original prototype Big Daddy, and experience the power and raw strength of Rapture’s most feared denizens as you battle powerful new enemies.
- New Plasmids - New plasmids such as "Aero Dash" allowing for bursts of speed over short distances, and "Geyser Trap" a stream of water used as a jump pad and electrical conductor, join the ample list of Plasmids from the original game.
- New Game Mechanics - BioShock 2 contains many new gameplay mechanics. Just a few of these are: the ability to wield plasmids and weapons simultaneously; flashback missions detailing how you became the Big Daddy; the ability to walk outside the airlocks of Rapture to discover new play areas, and many more.
- New Locations - Just a few of the locations and environments debuting in BioShock 2 are Fontaine Futuristics, headquarters of Fontaine's business empire and the Kashmir Restaurant.
- Evolution of the Genetically Enhanced Shooter - Innovative advances bring new depth and dimension to each encounter, allowing players to create exciting combinations to fit their style of gameplay.
- Return to Rapture - Set approximately 10 years after the events of the original BioShock, the story continues with an epic, more intense journey through one of the most captivating and terrifying fictional worlds ever created.
- Genetically Enhanced Multiplayer - Earn experience points during gameplay to earn access to new weapons, plasmids and tonics that can be used to create hundreds of different combinations.
- Experience Rapture’s Civil War - Players will step into the shoes of Rapture's citizens and take direct part in the civil war that tore Rapture apart.
- See Rapture Before the Fall - Experience Rapture before it was reclaimed by the ocean and engage in combat over iconic environments in locations such as Kashmir Restaurant and Mercury Suites, all of which have been reworked from the ground up for multiplayer.
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| Customer Reviews:
Showing reviews 1-5 of 57
I'd really like to meet the person who THINKS of this stuff - on the secod thought, maybe not! February 22, 2010 B. J. Ruddock (Montville, NJ) 2 out of 2 found this review helpful
This is one seriously demented game. You walk around a dilapidated underwater city, adopting little toddlers with glowing zombie eyes (little sisters) who call you their "big daddy" and repeatedly say other cute little girl phrases. You then lead the little sisters to dead bodies, let them off your shoulder, and watch them repeatedly stab a needle into the corpses and drink their blood, while protecting them from the zombie-like splicers who come after her.
Alrighty then, so obviously you will want to consider skipping this game if a) you are married and hope to stay that way b) if you have children especially around the age of the little sister girls or c) if you have inlaws and you wish to have them continue to respect you :)
That being said, it's a ton of fun, a fantastic first person shooter, and a great sequel to the original Bioshock game. If you want a quick taste before buying it, go ahead and download the original Bioshock game demo available for free, or perhaps buy the original Bioshock game available online for around $20. Either should give you a good flavor for what Bioshock 2 is all about.
Creepy big band music, creepy 1950s art-deco theme, explosions, blood, and carnage - that pretty much sums it up but what makes it especially bizarre are the little sisters.
Rapture rises in a spectacular sequel February 27, 2010 Kevin (USA) 2 out of 2 found this review helpful
Initially, I wasn't wowed by Bioshock 2 as I was by the introduction of Bioshock. Bioshock certainly makes a much better first impression with the awe-inspiring descent into Rapture, and introduction to the objectivist ideals that underlie the city. And as the game progressed, I was surprised to find that the graphics of Bioshock 2 are actually a bit worse in some regards. Character models somehow don't look as detailed when scrutinized by zooming in with the sniping weapon (the speargun or in Bioshock, the crossbow).
Also, the integration of the story within each location is generally less seamless and interesting than it was in Bioshock. Fort Frolic, for example, was a mall district of the original game that was teeming with amazing details and landmarks, and was presided over by a character who commented on your actions, and felt directly involved in the plot. The atrium, with the staircase covered in water leaking in from the cracked ceiling, and a spotlight that inexplicably follows your every move, was a great centerpiece of the action in the level. And the objectives, which required you to terminate and photograph Sander Cohen's disciples, were appropriately disturbing. The area was a high mark in Bioshock that Bioshock 2 never matches.
The narrative of Bioshock is also more interesting overall, since it contains so much exposition about the foundation of Rapture, and its decline. The story of Bioshock 2 is not always as thought provoking and novel as Bioshock, partially because Bioshock was so successful in developing a credible world. The plot in this sequel revolves around a devious psychiatrist, Sofia Lamb, who creates a collectivist society within Rapture, intending to forge a truly selfless human through DNA splicing, and has little girls from the surface kidnapped and forced to continue the ADAM gathering process. Contrary to Bioshock, which drags to an unceremonious conclusion, it gets better as it goes along, then ends on a high note. The audio diaries, which may be even more abundant than those in Bioshock, continue to provide exposition into the lives of Rapturians during the city's descent, and occasionally take the form of continuous mini stories that might have been emotional if I wasn't stoic and heartless. Also, the player is forced to make decisions that are morally ambiguous, and definitely more enthralling than the dilemma of choosing to save or harvest Little Sisters in Bioshock.
On the other hand, the gameplay of Bioshock 2 is by and large much more entertaining than that of Bioshock. In Bioshock, you play as a human who can be disposed of by Big Daddies, the most formidable enemies in the game, in two shots or less. This left the player to use more indirect, clever methods to defeat the metal behemoths. Namely, it forced you to lay down a bunch of traps, and incite them into killing themselves. Whenever I deviated from this means of killing Big Daddies, I was either defeated, or found the encounters vastly more difficult.
Either way, it felt that the game discouraged you from varying the way you approached situations. If you used traps, you easily overcame obstacles, but there was hardly any challenge involved, but if you didn't use many traps, the game was incredibly difficult. Fortunately, Bioshock 2 actually rewards varying the plasmids and weapons used against enemies. The camera system, which upgrades the main character's abilities, progresses more quickly when different types of attacks are used. Much like how a skateboarding game might give lower scores when the same trick is used repeatedly, the camera system in Bioshock 2 diminishes returns on using the same attacks over and over again.
Furthermore, a few new breeds of enemies diversify the gameplay. Rumblers deploy mini-turrets and fire rockets, Brute Splicers are an evolved form of Splicer that prefers fighting up close and personal, and Big Sisters, the most dangerous foe in the game, are fleet of foot, acrobatic, and use telekinesis to toss objects at the player.
These ostensibly simple improvements in Bioshock 2 serve to make for a streamlined game that is more enjoyable to replay than the original Bioshock. The value in Bioshock lies primarily in its storyline, which is excellent, but never as magnificent after the first time you've played it. Bioshock 2 has a similarly compelling narrative, but it is also far more fun to play, regardless of story.
Essentially Bioshock 1 with a new story, but still great February 11, 2010 Samer A (Texas,USA) 4 out of 6 found this review helpful
I have been waiting for Bioshock 2 to come out ever since they leaked that it was in production. I absolutely loved the first game--and was hoping the second would deliver a similar experience.
As other reviewers have pointed out, it is essentially the same. I just don't really see why that's the worst thing ever. Look at the Call of Duty series--They are all essentially the same, fast paced shooters with the same mechanics but different settings or stories. It's basically the old saying "don't fix what ain't broke"...and I really don't see Bioshock as "broken."
Similar to the 1st Bioshock, the atmosphere they create is incredibly engaging and really draws you into the environment. It's basically the same creepy dystopia that Bioshock 1 was based in. The sounds are excellent, the graphics are on par with the 1st (which are pretty good) and the mechanics are pretty much the same as well.
What I still love about this game, as I did in the 1st one, is that they really work to make sure you feel like you are exploring a city, and not just a series of hallways that have differently arranged pots and plants. I highly recommend taking the time to traverse every inch of what is available, because they put in a lot of effort with details. I love the graffiti, the diaries you pick up (and I do recommend you listen to every one) and I love the general feeling of being deep under the ocean. As I said before, they really did the same excellent job of immersing you in the environment and making you feel like you are the character.
From what I have played of the story so far, I like. It has me drawn in and eager to find out more. You play as one of the "Big daddys" in this game, which is interesting. It's the same type of struggle and gameplay though, which is that most of your time killing baddies will be those crazed, tweaked people who come at you with guns and wrenches, etc.
You also still have access to the genetic powers yourself and for better or worse, you have access to those vita chambers that restart you near by, which kinda trivializes strategy in some fights.
Other than those real minor issues I take with the game, I will still happily award this game 5 stars and play it and love it. If you liked Bioshock 1, and have the money to buy this one, I don't think you will be disappointed at all. Think of it as another installment in the game franchise (surely there will be more to come), instead of some revolutionary new game, and you'll probably enjoy it a lot more.
Bioshock is Perfection February 14, 2010 Shawn Hamilton (St. Pete, FL) 4 out of 6 found this review helpful
There is not much that needs to be said about this game except that so far it's perfect, I've played through the first one numerous time and it remains on my shelf. It is artistically unrivalled (in my opinion) and keeps me coming back. As the sequel, this game adds multiplayer and a new level of incorporated difficulty as you chaperone "little sisters" through their activities. There are a myraid of different games available for purchase right now, new and old, but Bioshock 2 is the FIRST game you should pick up. Had it been released before last year's Modern Warfare 2(also great), I doubt I would have bothered to pick that one up, it's that good. Stop reading, BUY IT!
Awesome Game! February 20, 2010 ballinboy I loved the first Bioshock when it came out. It had elements that other games just didn't have. It had awesome art style, great plot line, a great setting in rapture, and much, much more. To me this one delivers just as much if not more.
The Plot:
It does not have a twist in it like the first game, but it was just as strong as the first one. Yes, it didn't have the iconic figure of Andrew Ryan as the "bad" guy but Sofia Lamb delivered in another way. The way she treated her daughter made me want to rescue her all the more. She was a tyrant in her own right.
The Gameplay:
Was superb. The new dual wielding of your weapon and plasmid was great to say the least. Not having to switch between your gun and plasmid in a pinch saved my life quite a few times. Plasmids also have more upgrades. For example: Charging up the Incinerate Plasmid now can shoot a continuous stream of fire at enemies. One thing that did bother me a little bit was that the enemies were not all that varied. Fighting the same type of splicers over and over became a little boring after awhile.
The Graphics:
They are pretty much the same as in the first game. Not really any difference. I was a little disappointed in that they hadn't improved the graphics at all but since the graphics in the first game were superb it wasn't much of a loss.
Multiplayer:
Multiplayer is very enjoyable. It doesn't have the same feel of the Call of Duty series but that's okay in my opinion. It really has a unique experience actually, since you can use plasmids to gain an advantage on an enemy. The different modes of multiplayer really aren't any different than a normal shooter. The multiplayer is a plus but it isn't all that necessary.
Overall this is a great game. Not as good as the first but still in its own right a very good game.
Showing reviews 1-5 of 57
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